Design is the
process of conceiving and executing a plan.
Elements of Design
Line: A mark that connects 2
points.
Properties of a line –
Properties of a line –
Dimension:
Length and width
Quality:
Shape (straight, curve, jagged) / Value (contrast - dark/light)
Character:
Emotionally evocative characteristics – What do people notice more?
Shape: Any line that encompasses
and creates a shape. Where do you find shapes in theatre?
Set:
Walls, doors, etc…
Costumes:
Silhouette
Mass: 3 dimensional area of an
object, creates depth (ie. Furniture)
Measure: Intuitive skill – ability
to judge the size of an object and relative distance of things without use of a
measuring device. This is related to proportion… how things are laid out – is
it pleasing to the eye?
Position: Relative location of shapes
and masses
Color: Most important and complex
design element. Creates emotional response in people based on psychological and
cultural background
Texture: Surface characteristics or
appearance of an object – visual and tactile
Where to we see textures?
Costumes:
Hard surfaced fabrics (satin, taffeta) reflect light while soft/fuzzy (wool, flannel,
velour) absorb light.
Set:
Walls – paint (flat/texture), wallpaper
Lights:
gobo
Principles of Design
Unity: Creation of a style plan to
which all parts of the design subscribe
What is that plan called? DESIGN CONCEPT!
Harmony: The sense of blending when
all elements of a design are an orderly whole (avoiding discordant contrasts).
This does not mean is all needs to be the same color, shape, or style… but to
be harmonious they should complement each other not clash.
Does theatre always have to be harmonious? Why would you not want it to be?
Set – clashing styles to show conflict of play or personality issues
Costumes – show character – ostentatious, clash versus quiet, demure, traditional
Does theatre always have to be harmonious? Why would you not want it to be?
Set – clashing styles to show conflict of play or personality issues
Costumes – show character – ostentatious, clash versus quiet, demure, traditional
Contrast: Juxtaposition of dissimilar
design elements. Too much can destroy a design theme, not enough can be
monotonous.
* Best designs often have a
balance between harmony and contrast. *
Variation: one way to combat the
monotony of harmony. Creates visual interest.
Balance: Gives a sense of
restfulness, stability, or equilibrium
2
types of balance:
Symmetrical – draw a line down center of the stage = mirror
Symmetrical – draw a line down center of the stage = mirror
Asymmetrical
– not a mirror but still needs to create equilibrium (ie. Evita white
screen/flags)
Proportion: the harmonious
relationships of the parts of an object to each other and to the whole. Facial
structure. Criteria of good proportion varies from person to person, cultural
influences, intuition.
Emphasis: Directing the attention of
the audience to a specific place. Focal points. In theatre – draw attention to
the acting areas.
Costume design – draws emphasis up to actors face.
Costume design – draws emphasis up to actors face.
No comments:
Post a Comment